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Watching 1. Trouble in Paradise
24mThe Defenders secret training is interrupted when an earthquake signals that the monstrously evil Megalith is breaking free.
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2. The Road Less Traveled
23mOn their way to the Monastery of Amos-Yan to recover the Key, Seth and his fellow Di-Gata Defenders are ambushed by a band of thieves.
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3. The Key to Victory
24mThe Monastery burns as Malco and Flinch, powerful agents of the Order Infinis, tear it apart looking for the Key.
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4. Snared
24mWith The Key in hand, the Defenders and Adam, set off to find the first Pure Stone
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5. Ms. Fortune
24mErik is kidnapped by a carnival of misfits and the Defenders must fight to get him back.
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6. Cast-Aways
23mFor the first time ever, the Defenders find themselves on the high seas and discover that their Di-Gata stones don't work over water!
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7. Escape from Ogama-Gor
23mThe Defenders find that a walled city held in the grasp of a ruthless dictator has a dark secret.
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8. A Flaw in the Ointment
23mSeth learns the hard way that looks can be deceiving.
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9. Vitus
23mDeep in the bowels of an abandoned mine, the Defenders uncover a secret destined to shake the entire realm of RaDos to its foundations.
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10. The Town That Time Forgot
24mThe Defenders encounter a cocky young stone slinger eager to make a name for himself by challenging Seth to a showdown.
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11. Carved in Stone
23mDeep inside a mountain at the roof of the world, the Defenders encounter Brim, the original carver of the pure stones.
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12. The One
24mThe Defenders close in on the first pure stone.
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13. One Down
23mThe Defenders find that the way to the pure stone is blocked by the Dakonauts, Lord Nazmul's unstoppable robotic army.
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14. Doom Chase
24mMel and Erik have eluded their Sand Nomad pursuers and are hiding out in a dojo while Mel recuperates.
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15. Warriors
24mMel and Erik are on the run from the Sand Nomads.
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16. Knowledge
24mMel dreams of a long lost monastery and a pure stone hidden there.
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17. Den of Thieves
24mEluding bounty hunters, Adam charms his way into the Defenders' encampment only to steal away in the night with their pure stones.
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18. Nexus
24mThe Defenders head for the legendary Nexus, a traditional place of healing for Di-Gata Defenders.
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19. Replication
24mBarely escaping the Nexus with their lives, the Defenders set out for the Pinnacle, an ancient Di-Gata training temple.
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20. Dark Descent
24mThe Defenders discover the Machine of Binding and Erik devises a plan to re-wire the machine to enable it to draw the pure stones to it.
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21. The Cycle
24mThe Defenders arrive at an underground palace only to unleash an ancient force that may well rival the Megalith.
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22. What Lies Beneath
23mSeth, who by now is prone to fits of fury due to his now-hideous appearance, deserts the Defenders in a fit of rage.
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23. The Returning
23mThe Defenders locate the third stone hidden in the sacred floating city of Callisto.
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24. Adam and Eve of Destruction
24mIn a surprising turn of events, Adam shows up at Brackus' safe house with the four pure stones and Kara in handcuffs.
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25. Perfect Host
24mThe Defenders find themselves under attack at the place of binding.
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26. Ethos
24mThe Defenders have chosen their course. They have refused to re-cast the Spell of Binding as their mentor Professor Alnar had ordered.